Made in Alaska, USA
ISBN 097-604-1804
MSRP $19.99

You Have 62 Ancestors In Just The Last
Five Generations! Find Them!

Untitled Document

Six Generations is a parlor game created by Fyodor Soloview, an American inventor, and distributed by Six Generations Publishing. It is essentially an educational card game for people of all ages, children and adults, in which up to twelve players each create their own family trees spanning six generations. The playing cards used are unique to the game itself.

The game tracks the history of the United States in the period of peak European immigration in the late nineteenth and early twentieth centuries. Each character is "born" into the game with his or her own story of genealogy, ancestors and matchmaking. Players view period costumes of Europeans and Americans, consider facts about various European countries and regions involved in the immigrant surge and learn of popular first names of males and females circa the historical period and ethnic groups in question.

Young players are helped to realize through example just how many ancestors (sixty-two) lived through the last five generations necessary to make their own lives possible.

The game itself is loosely based on six generations of an immigrant family which actually came from Europe to the United States during the period in question, and the games "latest generation" cards include "Emily" and "Jacob," an actual later-generation brother and sister living in the United States in 2005 at the time of the game's creation.

Six Generations allows for different modes of play and outcomes.

Innovative card games about the family of European heritage.
Explains family history - the genealogy of six generations in the family tree!

"Six Generations: Immigration From Europe To America Edition", an innovative card game designed and published by Fyodor Soloview, is a pleasant example of information coupled with entertainment. This game contains a set of 72 cards with pictures of six generations of immigrants belonging to a family who came to the United States from sixteen European nations in the first half of the nineteenth century. The latest generation consists of the siblings Emily and Jacob, currently living in the United States; and the other five generations represent their ancestors.

The 72 cards, comprising pictures of 36 men and 36 women, are divided into six categories. Each category portrays a different generation. Players are dealt six cards each, and they are allowed to dispose of a card when the person whose picture is printed on it matches the generation of the card played by the previous players. The ultimate objective of the game is for each player to get rid of all her cards, and the winner is the first one to do so.

Recommended for ages six to adult, "Six Generations" is a highly engaging concept aimed at providing wholesome entertainment. It would be a welcome addition to any family's personal collection of games. This game also has educational value, as it provides useful clues to the different types of clothing worn by the people from different nations and time periods that are featured on its cards. Fyodor Soloview's creative idea is well complemented by the appealing artwork of Andrey Ayoshin and Lyudmila Lygina.

BookWire Review, May 18, 2005

Price: $19.95 (pack of 2 games)

Review by the Six Generations card game player
KEVIN TUBBS, Alaskan inventor of the beverage pouch.
(Kevin R. Tubbs is a resident of Alaska, USA for 30 years. After being the Owner of a liquor store and the Owner of a restaurant in Anchorage Downtown, Kevin Tubbs invented a highly specialized stand-up beverage pouch, availble for sale at the website of his company

Six Generations is a fast paced action card game simulating the immigration of European settlers into America. There are several variations, allowing you to make up your own games with these colorful cards.

Younger players learn matching and sequence, while older players can work up finer details of winning strategy.

You can easily learn this game, and the first round printing of these cards are sure to become collectors items.

It is no matter what age the player, the colors and symbolism in the cards are easily recognized. Wagers may be placed in advanced versions of the game, similar to poker.

Try Six Generations, you will love it! Children often learn by playing, isnt it time they learned about how America was populated? Perhaps this will inspire them to ask questions about their own heritage.

How many Generations are in your family?